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Realtime Worlds Taps Vivox® To Provide Voice Chat for All Points Bulletin (APB)
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11:15 am
March 24, 2009


AutumnKiss

Moderator

Boston, MA

posts 201

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NATICK, Mass. — March 24, 2009 — Vivox, Inc., the market leader in voice services for games and virtual worlds, today announced an agreement with Realtime Worlds to provide voice chat for players in their upcoming title, All Points Bulletin (APB).

Through this agreement, the APB player community will get high quality, feature rich voice chat from Vivox. Players will be able to communicate one-to-one or in groups in 3D voice via the proven Vivox Network. In addition, players can customize the voice of their avatars with voice fonts, further immersing themselves into the game experience. All of these Vivox voice services will be integrated with the APB game code to maintain the game’s fast-paced environment that the Realtime Worlds team is known for.

“We decided early on that integrated voice chat was a must for APB,” remarked Ray Miller, vice president of business development for Realtime Worlds. “We do everything best of breed and we knew we needed the best voice chat available. We evaluated all of the alternatives, and in the end it was clear that Vivox is the best and most cost-effective solution in the industry. Not only will we deliver a first-rate communications experience to our players, but we will also minimize our technical and business risks with Vivox.”

Rob Seaver, CEO of Vivox commented, “The developers at Realtime Worlds are renowned for creating a compelling game experience that engages players. Always pushing the norms of game design, they appreciate how voice will add an additional element of community and intensity to the game. We are excited to work with these industry pioneers and to add them to the growing Vivox Network.”

* * *

About Realtime Worlds
Realtime Worlds, founded in 2002, is one of the biggest, and most successful, independent developers in Europe – established by CEO and Creative Director David Jones. With an exceptionally talented staff of 220, its talented team has a tremendous history of creating some of the world’s best selling video games, including the global hit franchises ‘Lemmings’ and ‘Grand Theft Auto’ and most recently “Crackdown”. In addition to its Dundee, Scotland development headquarters, Boulder, Colorado is the US headquarters for business development and online operations.

Realtime Worlds is currently working on All Points Bulletin (http://www.apb.com) which is a persistent, online action game with a contemporary setting that focuses on customization, competition, and fame. For additional information, visit http://www.realtimeworlds.com

About Vivox, Inc.
Based in Natick, MA and founded in 2005, Vivox is the leading provider of community-building voice services for games and virtual worlds. Supporting over 10 million users in more than 180 countries, the Vivox Network is the world’s largest voice network for gamers. Vivox customers include game and virtual world developers and publishers such as CCP Games, Icarus Studios, Linden Lab, NCsoft, Sony Online Entertainment and Wizards of the Coast. For more information on Vivox and the power of voice, visit http://www.vivox.com


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12:18 pm
March 24, 2009


Brad

Member

Montrose,Scotland,UK

posts 84

2

well i love the voice fonts avatar customize idea, would bring the players more into the game

All Points Bulletin looks to be a great fun game, a MOG (multiplayer online game) but has very different gameplay to those like World of Warcraft.

i was reading up on the game and it seems to have a cops vs villians theme fighting over control of an urban city

in-game missions will allow you to earn cash which can be used to upgrade your weaponary & vehicles or buy clothes and such to change your avatar's appearance.

“i wonder if the player models shall have the black outline around player models like they did on the “crackdown” game which made the characters stand out from amongst the environment

ok i just saw a video of the in-game footage and no the models do not have the black outline

the game is to come out on pc then optional 360/PS3

i live close to realtime worlds  dundee,scotland hq :P
only a car drive away

shall be very interested in trying out this game when its released



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